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4.2.4 Dartboard – Radius Control and Iterative Increase

4.2.4 Dartboard

A variable to control the radius of each circle and a mathematical expression to increase the radius on each iteration.

a) Complete the `for` loop to draw the circles.

b) Only draw circles with a radius greater than 50.

c) Modify the radius to be a random number each time a circle is drawn.

d) Ensure the turtle draws faster for better performance.




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1 Answer

  1. To create a program that draws circles on a dartboard using the turtle graphics library in Python, we can break it down into steps outlined in your question. Below is the complete code with explanations for each part.

    
    

    import turtle

    import random

    # Set up the turtle

    turtle.speed(0) # Ensure the turtle draws faster

    turtle.penup() # Don't draw while moving to the first position

    turtle.goto(0, -50) # Start drawing from a specific position

    turtle.pendown()

    # a) Complete the `for` loop to draw the circles.

    for i in range(10): # You can adjust the range for more or fewer circles

    radius = random.randint(51, 100) # c) Modify the radius to be a random number each time a circle is drawn.

    # b) Only draw circles with a radius greater than 50

    if radius > 50:

    turtle.circle(radius) # Draw the circle with the random radius

    turtle.penup()

    turtle.goto(0, -radius - (i + 1) * 10) # Move down for the next circle

    turtle.pendown()

    # Finish up

    turtle.hideturtle() # Hide the turtle cursor

    turtle.done() # Finish the drawing

    ### Explanation:

    Turtle Speed: Setting `turtle.speed(0)` makes the

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